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Ship It! A Practical Guide to Successful Software Projects
by Jared Richardson, William Gwaltney Jr


Pragmatic Bookshelf
1 edition
June 2005
200 pages

Reviewed by Ernest Friedman-Hill, June 2005
  (9 of 10)


Ship It! is a guide to running successful software projects and a life preserver for failing projects. If you've ever worked on a troubled project, you know what it feels like. The frustration. The sense of impending doom. The urge to polish your resume. We've all been there. So have Richardson and Gwaltney -- and they're offering to leverage their considerable experience to help save you and your project.

There's not much material that's truly new between these covers, but the presentation and point of view is refreshing. It's a rare book that speaks convincingly to both developers and managers, but this one does. The book describes many of the practices of agile development -- continuous integration, automated testing, lightweight planning -- and combines them into a simple, powerful approach to building software called "Tracer Bullet Development." But the book doesn't assume you're going to do everything the authors suggest: they expect you to try just one thing as a time.

My favorite part of the book is compendium of one-page essays on common problems software projects have, and how to apply the principles and practices from the book to solve them. Unlike some other rather strained "antipatterns" catalogs that I've read, this section feels very practical and usable.

If your shop has trouble shipping quality software on time -- and let's face it, most do -- then this book is for you. If you're a manager, I'd say that doubly so.

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